![]() ![]() I'm not the best person to answer this since I don't use Ikemen that much, but from my experience:ġ. from MUGEN 1.0 to IKEMEN? Is it as simple as just dumping a character into their folders, or will coding and graphics editing be needed? I have hundreds, if not thousands, of characters and stages within my collection and it would be a nightmare to convert them all if it is needed.ģ.) How secure is the program? As in, does the program connect to the Internet for updates, or can it run without ever needing the Internet?Ĥ.) What features that IKEMEN offer over MUGEN as:ĥ.) Are there any issues that I should keep an eye out when developing for and using IKEMEN?Ħ.) What are the requirements of the computer to run IKEMEN?ħ.) How easy to configure and run IKEMEN in comparison to MUGEN?Ĩ.) Are their any developer tools for IKEMEN, because I doubt Fighters Factory's creations can work with IKEMEN. Is IKEMEN very stable, or is it stable but not very much so?Ģ.) How much effort is needed to convert characters, stages, etc. MUGEN 1.0 is so stable that any crash is either because the user did something or the character or stage did something not one crash happened because of MUGEN. Long story short: I am interested in maybe converting from MUGEN 1.0 to IKEMEN Go, but I do have some questions about IKEMEN that I would like have answered first:ġ.) How stable is IKEMEN in comparison to MUGEN 1.0? I got started with WinMUGEN and that can be unstable and can crash at unintended moments. ![]()
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